Showing posts with label real. Show all posts
Showing posts with label real. Show all posts

Saturday, 12 March 2022

Real - Kitchen Knife

 


Almost one year didn't update this blog and train for CAD skill.
Tried with another knife blade.

Same with extrude boss along a direction, extrude cut also could be done at the same way.



While with split line, new faces has been created.




Still not too sure how curve projection work, but somehow it brings a sketch to another sketch at the same plane/level.

Just tried to imitate it with this tutorial.


Sunday, 26 April 2020

Real - Insulated Ceramic Cup


At first glance, the cup seems difficult to be modelled, especially the irregular feature on the surface.
Yet, from the tutorial, the steps are relatively simple.
All you need is some patience to arrange to get the desired pattern.

Actually it is from a subtraction between multiple bodies.
First time to know the assembly work can be saved as a part file.
And from the part file, other steps could be continued.

Also, for the decals, it is quite a useful feature to use to give a desired appearance.
For example, the latte art is actually a picture I found on Google.
It can just be placed onto a surface directly.


Really put much effort in arranging the patterns.
Also, due to improper arrangement, I had faced difficulties to give fillets at one go.
Really, patience is gold.

Real - Pot of Gold Money Jar






Another tutorial from the Solidworks blog post.
Quite a few new techniques introduced in this tutorial.

For example, the legs of the pot.
It is first time to know that the extrude boss feature could extrude a sketch not perpendicularly to the plane but to a certain direction as long as the direction is defined.
Also, the solid bodies could be moved or rotated afterwards.


And also for the handle, especially on a curved surface.
Just using simple extrude boss and fillets feature can create a perfect handle.

Finally is the wire, which made from sweep boss feature while tweaking certain options.
And the result of it, multiple of wires are twisting together to form a thick durable wire.





It is quite a challenging piece of work.
Unfortunately the tutorial didn't include the animation shown at the last part of tutorial.


Real - Drop Out Bowl Mold


Recently I found a blog post published on Solidworks website and the posts included some design tutorial for complex parts.
And one of the items is the drop out bowl mold as shown.

In this item, a lot of features is used such as loft extrude, dome, and the combine feature, which add or subtract the two objects into one singular object.
Also, it is a first to know that the fillet command is able to fillet several features together if certain requirements could be fulfilled.

Quite a challenging and beneficial tutorial which allows me to learn multiple feature commands at once.

Detailed steps are as shown in the blog post.

Sunday, 12 April 2020

Real - Coil


The main part is the coil in the middle, consisting of Helix Sketching and Sweep Boss Extrude.And finally Image Rendering for giving a realistic look.

This is the tutorial videos link for Part 1 and Part 2.

Sunday, 15 March 2020

Real - DDRAM




Introduction of a new feature called Linear Pattern.
Basically by selecting a feature, one could crate the feature repeatedly by specifying the distance between each interval, the number of instance and the axis required.


Quite a useful feature if require to create a feature repeatedly.


For this model, the tutorial is separated into two parts.
This is part 1.
And this is part 2.

Real - USB Socket



A practice of basic features like previous piece.
Yet, tweak around some additional features in Extruded Cut which the solid part is cut through all along the axis or up to a specified vertex.

And this would be the tutorial video link.

Real - Castrul Pan



A combination of few basic features such as Extruded Boss, Fillet and Shell.
Still amazed by how the handle could be created using such combination.

Just for side topic, I had actually finished this tutorial piece few weeks ago.
And recently I had learnt to use the Rendering feature.
So I will keep posted rendered image for the following posts.

And this is the tutorial video link.

Tuesday, 10 March 2020

Real - 0.2L Glass


Quite some work required for the edge of the glass edge.
As the dimension is not predetermined, the sketch is edited a few times even followed exactly the same as tutorial video.

And this would be the tutorial video link.

Real - Dish Plate



Finally found a satisfying presentation way for the work. (Yay)
Anyways, dish plate comprises few Extruded Boss with draft angles, and finally touches up with the Shell feature.
I gave it a blue color as the color won't be too bright or too dark, which the dish plate could show all its profile shape.

And this would be the tutorial video link.

Real - Plastic Can

After going through the hardship from the last series of work, I decided to follow the YouTube tutorial video first.
Hope able to learn the basic skills first before proceeding with the initial series.

And my first piece is the plastic can, an assembly of the cap and the body.




Well, it was quite convenient to use the function Shell.
Or else I have to use Extruded Boss and Extruded Cut for multiple times to get the same result.


Sunday, 13 October 2019